Files
patbond-flutter/lib/core/widgets/like_button.dart
T
lixi 92524da8e2 新增:互动埋点与乐观更新视觉基建——字典 v3 互动八事件封装 + ToggleSync 成功上报与触点归因 + LikeButton 三层闪烁抑制动画(T3-16)
- community_interaction_analytics:post_liked/unliked、post_favorited/unfavorited、
  comment_create_succeeded/failed、user_followed/unfollowed 强类型封装(22 号
  白名单键集逐一对齐;textLengthBucket 分桶、httpStatus 由五位码推导、
  会话失效不上报);comment_create_started 锁死 unknown 不封装
- CommunityController:toggleLike/toggleBookmark 增 source 触点归因
 (feed / post_detail),成功响应后经注入的 interactionAnalytics 上报
 (乐观翻转与失败不报);adjustCommentCount 评论计数同源写入
 (详情副本与 Feed 卡片一并更新)
- LikeButton 升 Stateful:点按激活 240ms 弹性缩放 + 120ms 图标淡入、
  取消仅颜色渐出;回滚/对账零动画直接跳变、计数与状态成对更新、
  激活动画未播完等播完再跳(05 号 §3.5/§4);减弱动态设置降级瞬变

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-09 13:38:50 +08:00

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import 'package:flutter/material.dart';
import 'package:patbond_flutter/core/theme/app_theme.dart';
/// 点赞 / 收藏按钮语义变体(05 号规范 §3.5:同一组件,图标与语义色
/// 参数化)。点赞激活 = `error` 图标 + `errorDark` 计数(demo 的
/// `Colors.red` 3.13:1 修订弃用,D6);收藏激活 = `accentDark` 同色。
enum LikeButtonVariant {
like(
inactiveIcon: Icons.favorite_border,
activeIcon: Icons.favorite,
activeIconColor: AppColors.error,
activeCountColor: AppColors.errorDark,
),
bookmark(
inactiveIcon: Icons.bookmark_border,
activeIcon: Icons.bookmark,
activeIconColor: AppColors.accentDark,
activeCountColor: AppColors.accentDark,
);
const LikeButtonVariant({
required this.inactiveIcon,
required this.activeIcon,
required this.activeIconColor,
required this.activeCountColor,
});
final IconData inactiveIcon;
final IconData activeIcon;
final Color activeIconColor;
final Color activeCountColor;
}
/// 点赞/收藏交互钮(05 号规范 §3.5):图标 20 + 计数 13/w600,未激活
/// 一律 `inkSoft`6.59:1)。触控 44×44 由 padding 撑足。
///
/// 乐观更新视觉(§3.5/§4 三层闪烁抑制的 UI 半边,状态本体由持有方经
/// ToggleSync 驱动):
///
/// - **点按驱动**的状态变化:激活播 240ms 弹性缩放(1→1.25→1+ 图标
/// 120ms 淡入;取消仅 120ms 颜色渐出、无缩放。
/// - **非点按驱动**的状态变化(失败回滚 / 服务端对账):零动画直接跳变;
/// 若激活动画未播完,等播完再跳(避免动画中途反转的抖动,§4.3a)。
/// - 计数变化一律直接替换,不做滚动动画(回滚时无二次滚动)。
/// - 系统「减弱动态效果」开启时全部降级为瞬变。
///
/// [onPressed] 传 null 即纯展示禁用态(仍按正常色渲染计数与状态)。
class LikeButton extends StatefulWidget {
const LikeButton({
required this.variant,
required this.active,
required this.count,
super.key,
this.onPressed,
this.semanticLabel,
});
final LikeButtonVariant variant;
final bool active;
final int count;
final VoidCallback? onPressed;
final String? semanticLabel;
@override
State<LikeButton> createState() => _LikeButtonState();
}
class _LikeButtonState extends State<LikeButton>
with SingleTickerProviderStateMixin {
late final AnimationController _scaleController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 240),
);
late final Animation<double> _scale = TweenSequence<double>([
TweenSequenceItem(
tween: Tween<double>(
begin: 1,
end: 1.25,
).chain(CurveTween(curve: Curves.easeOut)),
weight: 40,
),
TweenSequenceItem(
tween: Tween<double>(
begin: 1.25,
end: 1,
).chain(CurveTween(curve: Curves.easeOutBack)),
weight: 60,
),
]).animate(_scaleController);
/// 当前展示态(回滚等待动画播完期间可短暂落后于 widget.active)。
late bool _displayActive = widget.active;
/// 展示计数与状态成对更新(§4.3c:回滚不出现「心已灭计数未减」中间帧)。
late int _displayCount = widget.count;
/// 最近一次点按的期望目标态;didUpdateWidget 以此区分「点按驱动」
/// (播动画)与「回滚/对账」(零动画跳变)。
bool? _expectedTarget;
/// 图标切换是否走 120ms 淡入淡出(点按驱动);回滚跳变置 false。
bool _fadeSwap = false;
bool get _reduceMotion =>
MediaQuery.maybeOf(context)?.disableAnimations ?? false;
@override
void didUpdateWidget(LikeButton oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.active == widget.active) {
// 状态未变的计数变化 = 服务端对账:静默替换、不播动画(§4.4)。
_displayCount = widget.count;
return;
}
final tapDriven = _expectedTarget == widget.active;
_expectedTarget = null;
if (tapDriven && !_reduceMotion) {
_fadeSwap = true;
_displayActive = widget.active;
_displayCount = widget.count;
if (widget.active) _scaleController.forward(from: 0);
return;
}
// 回滚 / 对账:零动画、计数与状态成对跳变。激活动画未播完则等
// 播完再跳(§4.3a,避免动画中途反转的抖动)。
_fadeSwap = false;
if (_scaleController.isAnimating) {
_scaleController.forward().whenComplete(() {
if (mounted) {
setState(() {
_displayActive = widget.active;
_displayCount = widget.count;
});
}
});
} else {
_displayActive = widget.active;
_displayCount = widget.count;
}
}
void _handleTap() {
_expectedTarget = !widget.active;
widget.onPressed!();
}
@override
void dispose() {
_scaleController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final variant = widget.variant;
final active = _displayActive;
final iconColor = active ? variant.activeIconColor : AppColors.inkSoft;
final countColor = active ? variant.activeCountColor : AppColors.inkSoft;
return Semantics(
label: widget.semanticLabel,
button: widget.onPressed != null,
child: InkWell(
onTap: widget.onPressed == null ? null : _handleTap,
borderRadius: BorderRadius.circular(AppRadius.pill),
child: ConstrainedBox(
constraints: const BoxConstraints(minWidth: 44, minHeight: 44),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
ScaleTransition(
scale: _scale,
child: AnimatedSwitcher(
duration: _fadeSwap
? const Duration(milliseconds: 120)
: Duration.zero,
child: Icon(
active ? variant.activeIcon : variant.inactiveIcon,
key: ValueKey(active),
size: 20,
color: iconColor,
),
),
),
const SizedBox(width: 4),
// 计数直接替换(§3.5:不做滚动动画,避免回滚二次滚动)。
Text(
'$_displayCount',
style: TextStyle(
color: countColor,
fontSize: 13,
fontWeight: FontWeight.w600,
),
),
],
),
),
),
),
);
}
}